Twitch Arbitrary Chat Mode

Hides chat messages unless they roll a D6

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Twitch Arbitrary Chat Mode
// @namespace    https://greasyfork.org/en/users/3372-nixxquality
// @description  Hides chat messages unless they roll a D6
// @version      1.1
// @author       nixx quality <[email protected]>
// @match        https://twitch.tv/*
// @match        https://www.twitch.tv/*
// @grant        none
// ==/UserScript==

(function() {
    function setDeceleratingTimeout(callback, factor, times)
    {
        var internalCallback = function(tick, counter) {
            return function() {
                if (--tick >= 0) {
                    window.setTimeout(internalCallback, ++counter * factor);
                    callback();
                }
            };
        }(times, 0);

        window.setTimeout(internalCallback, factor);
    }

    function getRandomIntInclusive(min, max) {
        min = Math.ceil(min);
        max = Math.floor(max);
        return Math.floor(Math.random() * (max - min + 1)) + min;
    }

    function getRandomIntInclusiveNotX(min, max, x) {
        var num;
        do {
            num = getRandomIntInclusive(min, max);
        } while (num == x);
        return num;
    }

    function numberToDie(number) {
        switch (number) {
            case 1:
                return "⚀";
            case 2:
                return "⚁";
            case 3:
                return "⚂";
            case 4:
                return "⚃";
            case 5:
                return "⚄";
            case 6:
                return "⚅";
        }
    }

    function dealWithMessage(messageItem) {
        var turns = getRandomIntInclusive(2, 8);
        var div = messageItem.children[0];
        var messageSpan;
        for (i = 0; i < div.children.length; i++) {
            if (div.children[i].className == "message") {
                messageSpan = div.children[i];
                break;
            }
        }
        var originalMessage = messageSpan.innerHTML; // twitch why do I need to trim manually?
        var lastRoll = getRandomIntInclusive(1, 6);
        messageSpan.innerText = numberToDie(lastRoll);
        messageSpan.classList.add("arbitrary-dice");

        var interv = setDeceleratingTimeout(function() {
            turns = turns - 1;
            var roll = getRandomIntInclusiveNotX(1, 6, lastRoll);
            lastRoll = roll;
            messageSpan.innerText = "•".repeat(messageSpan.innerText.length) + numberToDie(roll);
            if (turns !== 0) return;
            clearInterval(interv);
            if (roll == 6) {
                setTimeout(function() {
                    messageSpan.innerHTML = originalMessage;
                    messageSpan.classList.remove("arbitrary-dice");
                }, 600);
            }
        }, 100, turns);
    }

    setInterval(function() { // go through "unparsed" messages and handle them
        var chatlines = document.getElementsByClassName("chat-lines")[0];
        for (var i = 0; i < chatlines.children.length; i++) {
            var child = chatlines.children[i];
            if (!child.classList.contains("admin")) {
                if (!child.classList.contains("arbitrary")) {
                    dealWithMessage(child);
                    child.classList.add("arbitrary");
                }
            }
        }
    }, 200);

    var css = '.chat-lines > * { display: none; } .chat-lines > .arbitrary, .admin { display: list-item; } .arbitrary-dice { line-height: 12px; vertical-align: middle; font-size: 24px; }',
        head = document.head || document.getElementsByTagName('head')[0],
        style = document.createElement('style');

    style.type = 'text/css';
    if (style.styleSheet){
    style.styleSheet.cssText = css;
    } else {
    style.appendChild(document.createTextNode(css));
    }

    head.appendChild(style);
})();